It’s a new year and a new post from me. Today I’m going to be writing about something I’ve been playing around with using the Unity game engine for a bit. A while back I had a fun little idea for a game that never came to be: A sheepdog simulator. Basically, the user plays […]
I made a game for PC using Unity and have released it on itch.io. Now that its done, I want to share some of the lessons I learned through this process.